STARSAND MOD (
starrystorytellers) wrote in
starsand2023-04-28 04:33 pm
(ooc) Timeloop Customs
SO THE WORLD ENDED...
Hello. Welcome to Timeloop Customs.
so the timeline ended... But all is not lost! Not if you declare your belongings through TIMELOOP CUSTOMS. That's right! Characters can bring a few of their belongings and powers from the previous timeline into the new one. Below, I will walk you through how to fill out your customs form. Here it is, so you can follow along:
Ready? Here we go.
Event Freebies
Characters who participated in the event gained some freebies! Please link to the proof of your claim here. For Cityside characters that is here; You gained a magic brooch! For Facilityside characters that is here; You gained 3 items from home and an outfit. If your Facilityside character got a brooch, you may keep the brooch but you need to add the proof of where they got it.
Housing
The housing & business page is now live! ICly, characters will meet their housing spirit for the first time in the new timeloop. It's a setting change that happened because of the timeloop! However, they can keep their old house. Old houses include big furniture items, like beds and couches, but do not include small items like toothbrushes, purchased clothing, or groceries. It'll be like moving in to the house all over again!
To their neighbors, the arrival of new houses is sudden. The neighbors are going to be quite shocked! No NPCs are displaced or harmed in this process.
Three 'Large' Items
An item or ability is classified as 'large' if it has significant setting impact or importance. For example, a spirit contract is classified as a 'large' item. Special event items from the past year are considered 'large' items. Any side effects from the Facility experiment are 'large' items, such as the ability to communicate with spirits or lingering potential*. Please pick three items and declare them here.
Five 'Small' Items
An item is classified as 'small' if it has no setting impact. Abilities are never small. These items can be purchased items or gifts. We've had quite a few gift giving events, such as the scarf-making event, winter clothing exchange, and Crimbus gift giving.
All recovered items will appear in the characters' old or new house and are mysteriously brought to them by spirits.
All customs will need mod approval to go into effect.
Please post them freely to this entry! You have until the End of May to finish filling out Timeloop Customs.
Finally. Characters will ICly learn of the timeloop over here. Please patiently wait for this section to be updated with more information.
Ready? Here we go.
Event Freebies
Characters who participated in the event gained some freebies! Please link to the proof of your claim here. For Cityside characters that is here; You gained a magic brooch! For Facilityside characters that is here; You gained 3 items from home and an outfit. If your Facilityside character got a brooch, you may keep the brooch but you need to add the proof of where they got it.
Housing
The housing & business page is now live! ICly, characters will meet their housing spirit for the first time in the new timeloop. It's a setting change that happened because of the timeloop! However, they can keep their old house. Old houses include big furniture items, like beds and couches, but do not include small items like toothbrushes, purchased clothing, or groceries. It'll be like moving in to the house all over again!
To their neighbors, the arrival of new houses is sudden. The neighbors are going to be quite shocked! No NPCs are displaced or harmed in this process.
Three 'Large' Items
An item or ability is classified as 'large' if it has significant setting impact or importance. For example, a spirit contract is classified as a 'large' item. Special event items from the past year are considered 'large' items. Any side effects from the Facility experiment are 'large' items, such as the ability to communicate with spirits or lingering potential*. Please pick three items and declare them here.
Five 'Small' Items
An item is classified as 'small' if it has no setting impact. Abilities are never small. These items can be purchased items or gifts. We've had quite a few gift giving events, such as the scarf-making event, winter clothing exchange, and Crimbus gift giving.
All recovered items will appear in the characters' old or new house and are mysteriously brought to them by spirits.
All customs will need mod approval to go into effect.
Please post them freely to this entry! You have until the End of May to finish filling out Timeloop Customs.
Finally. Characters will ICly learn of the timeloop over here. Please patiently wait for this section to be updated with more information.

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