STARSAND MOD (
starrystoryteller) wrote in
starsand2022-08-16 04:02 pm
August Camping Event - Sign Ups & Plotting
Camping Time
At long last! It’s time for the camping mini event! This event will ICly run from the 18th (Thursday) to the 23rd (Tuesday), with the log going up on Thursday and being open for backdates until forever. Here is a basic overview of the event schedule:
Thursday : Characters board the train & overnight to the Forest of Spirits
Friday : Train Day
Saturday - Monday : Camping & Rumor mission
Tuesday : Train ride home
The log will have reserved top-levels for the train rides and the optional Rumor mission. The first train top-level will go up on Thursday, the Rumor Mission on Saturday, and the return train on Tuesday. Otherwise, players may top-level their characters as they see fit!
The Mission Characters will be given a mission briefing prior to leaving and can decide if they want to go on the trip or not. In short, The Conductor from the afterlife train warned the Fallen Stars that there is a Rumor forming in a place called “The Forest of Spirits.” They then received a warning from Ariel, who told them that they could not leave the city due to a barrier. The Fallen Stars worked out a deal with the kami who constructed the barrier, Shugo, so that they could leave and investigate. However, Shugo insists that a Rumor cannot exist outside of the city limits: His barrier prevents the civilians from wondering about the outside, so creating a Rumor should be impossible… Fallen Stars have chosen to heed the warning and investigate anyway. With the help of the Conductor of a train, they head out into the unknown.
Train Expectations The train will be fully repaired on Thursday, with characters meeting at the new station to send their friends off on the mission. When Fallen Stars fixed the train, they only repaired two cars: the front and one passenger car. But with the magic generated from their efforts, they arrive on Thursday to see an entire train has manifested overnight. There will be multiple passenger cars, a cafe, and a few cars with private cabins. Basically, characters will find their expectations are met every time that they try to explore the train further. The train itself seems to respond to people’s needs and want to keep them comfortable. When looking outside of the windows, characters will see a varied amount of scenery… but it’s all nature. There are tall mountains in the distance, fields of flowers, lakes, forests, and beaches, but no signs of civilization. The train powers through all of this, sometimes even going overtop lakes or under the water. It’s tracks never disturb nature: It will sooner defy gravity to climb a mountain than to create an unnatural tunnel. After a 16 hour train ride, the train stops at a thick forest. The tree canopy covers the sky and the spirits are hesitant to approach. The Conductor warns everyone that she can’t go any further and that they’ll have to enter the Forest of Spirits by foot. Anything that the train generated (ex.: food, bedding, etc.) will vanish when it leaves the train. They’re on their own from here out.
The Forest of Spirits & Camping Expectations The Forest itself is huge. The tree canopy at the edge of the forest is thick and creates an illusion of pitch darkness, but lightens up as characters brave the protective outer layer. It appears that there is a ring of trees around the forest perimeter, which guard the lighter interior. After an hour of darkness, Fallen Stars will find themselves in a clearing with a lake nearby. Spirits here are far less friendly than the ones in the city. Most of them have the typical firefly appearance, but some take the glowing forms of wild animals. There is a lot of common Earth wildlife, such as squirrels, raccoons, deer, and bears; They aren’t aggressive and usually keep their distance. But some animals seem to have formed spirit contracts, turning them into fantastical creature that vaguely resemble their original forms. There animals are more powerful and bold, and may try to chase Fallen Stars out of certain areas of the forest. They do not respond well to attempts to talk and can even talk back, usually with the same warning: You do not belong here. Leave now. Enough damage has been done by the ones in masks. … That aside! The camping trip is relatively peaceful. It is possible to forage for food if you didn’t bring any and, though cautious, the spirits do pop in to interfere before anyone can get hurt. They guide people away from dangerous food and terrain alike. Fallen Stars may choose to camp at the clearing around the lake or go deeper into the forest. Switching locations every night is permitted. The camp pulls together to make curry at night and there are chances to go swimming, play games, and explore the area. ICly, the Rumor Event happens on Sunday night.
Rumor details will be released properly on Sunday night. Until then, please check the top-levels below for a sign-up section! Please sign up in order to get your rng groups!
The Mission Characters will be given a mission briefing prior to leaving and can decide if they want to go on the trip or not. In short, The Conductor from the afterlife train warned the Fallen Stars that there is a Rumor forming in a place called “The Forest of Spirits.” They then received a warning from Ariel, who told them that they could not leave the city due to a barrier. The Fallen Stars worked out a deal with the kami who constructed the barrier, Shugo, so that they could leave and investigate. However, Shugo insists that a Rumor cannot exist outside of the city limits: His barrier prevents the civilians from wondering about the outside, so creating a Rumor should be impossible… Fallen Stars have chosen to heed the warning and investigate anyway. With the help of the Conductor of a train, they head out into the unknown.
Train Expectations The train will be fully repaired on Thursday, with characters meeting at the new station to send their friends off on the mission. When Fallen Stars fixed the train, they only repaired two cars: the front and one passenger car. But with the magic generated from their efforts, they arrive on Thursday to see an entire train has manifested overnight. There will be multiple passenger cars, a cafe, and a few cars with private cabins. Basically, characters will find their expectations are met every time that they try to explore the train further. The train itself seems to respond to people’s needs and want to keep them comfortable. When looking outside of the windows, characters will see a varied amount of scenery… but it’s all nature. There are tall mountains in the distance, fields of flowers, lakes, forests, and beaches, but no signs of civilization. The train powers through all of this, sometimes even going overtop lakes or under the water. It’s tracks never disturb nature: It will sooner defy gravity to climb a mountain than to create an unnatural tunnel. After a 16 hour train ride, the train stops at a thick forest. The tree canopy covers the sky and the spirits are hesitant to approach. The Conductor warns everyone that she can’t go any further and that they’ll have to enter the Forest of Spirits by foot. Anything that the train generated (ex.: food, bedding, etc.) will vanish when it leaves the train. They’re on their own from here out.
The Forest of Spirits & Camping Expectations The Forest itself is huge. The tree canopy at the edge of the forest is thick and creates an illusion of pitch darkness, but lightens up as characters brave the protective outer layer. It appears that there is a ring of trees around the forest perimeter, which guard the lighter interior. After an hour of darkness, Fallen Stars will find themselves in a clearing with a lake nearby. Spirits here are far less friendly than the ones in the city. Most of them have the typical firefly appearance, but some take the glowing forms of wild animals. There is a lot of common Earth wildlife, such as squirrels, raccoons, deer, and bears; They aren’t aggressive and usually keep their distance. But some animals seem to have formed spirit contracts, turning them into fantastical creature that vaguely resemble their original forms. There animals are more powerful and bold, and may try to chase Fallen Stars out of certain areas of the forest. They do not respond well to attempts to talk and can even talk back, usually with the same warning: You do not belong here. Leave now. Enough damage has been done by the ones in masks. … That aside! The camping trip is relatively peaceful. It is possible to forage for food if you didn’t bring any and, though cautious, the spirits do pop in to interfere before anyone can get hurt. They guide people away from dangerous food and terrain alike. Fallen Stars may choose to camp at the clearing around the lake or go deeper into the forest. Switching locations every night is permitted. The camp pulls together to make curry at night and there are chances to go swimming, play games, and explore the area. ICly, the Rumor Event happens on Sunday night.
Rumor details will be released properly on Sunday night. Until then, please check the top-levels below for a sign-up section! Please sign up in order to get your rng groups!

Questions / Answers
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also is it possible to interrogate the spirits at all?
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Camping Sign-Ups
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Re: Camping Sign-Ups
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Stay-At-Home Club Sign-Ups
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Re: Stay-At-Home Club Sign-Ups
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RUMOR EVENT: RNG SIGN-UPS
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It's fine with putting him in a 2 OR a 3 person group depending on numbers. <3
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Re: RUMOR EVENT: RNG SIGN-UPS
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Who wants to make curry?
Also he’s heard about this in novels and it sounds like fun!
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Re: Who wants to make curry?
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Re: Who wants to make curry?
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Sleeping Arrangements?
Seeking (nerds/night owl)
Fellow nerds preferred. She might be up late following leads. She might also take a skeleton home idk we’ll see where the day takes us
Offering
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~ghost stories~
Gonna have Rinne try to tell some totally made-up, not 100% real ghost stories. Anyone else gonna throw their hat in the ring and scare the rest of the group?
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Re: ~ghost stories~
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